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Feb. 5th, 2000 09:29 pm
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[ CHARACTER INFORMATION ]
Name: Dave Strider
Age: 15
Gender: Male
Canon: Homestuck
Timeline: A6I3, after Rose and Kanaya leave for their date

Background:
http://mspaintadventures.wikia.com/wiki/Dave_Strider

Personality: "Coolkid" is a term often used to describe Dave. He views himself as the most awesome guy around and often tells his friends they should be taking notes on how to be cool, he's just that good. With a reputation comes the negative side, and Dave's often more of an "insufferable prick" than he is simply cool, but his friends at least are somehow able to overlook such things and do nothing but feed his ego by always telling him how cool and awesome he is. But really, they're simply feeding his image. No matter how cool, or how "ironic", Dave tries to be, he has a very low opinion of himself. His mask is something he prides himself in, the perfect poker face no matter what the situation. He can handle anything with a shrug of his shoulders and a blank stare through his awesome shades, never letting a bit of emotion go through and express itself in any real form other than on occasion when he's by himself. But as he grows older and spends more time around people, he begins to have less of a tight hold on his "image" and while still being his cool self most of the time is more likely to openly show emotion.

He was raised alone by his older brother who is in fact his genetic father, though for the longest time he was unaware of such a thing. As he grew he looked up to this brother, wanted to be just like him and often would mimic his every move, almost every habit, every expression. He thought there was no one in the world that was more awesome than his bro, and he firmly stuck to that belief no matter how weird or freaky some of Bro's hobbies were. He would defend him, using the term 'irony' to justify every sick and oddly degenerate hobby that his Bro had, also the lame ones. He doesn't have an actual concept of irony, merely the Strider brand of it which isn't actually irony at all. Strider Irony is simply them slapping the word irony over something that would be normally socially unacceptable or considered completely lame and uncool, and making it cool just by their sheer willpower and aura. But it always has a brand of sincerity behind it, which is what makes it ironic in the first place. He has the image of a flippant coolkid and that's all he needs to get away with things that most people can't, just like he learned how to do from his bro.

But even Dave gets that it's mostly bullshit, somewhere deep in the back of his mind. The puppets he once thought were cool when he was a kid give him nightmares, and he has a slightly unsettling feeling and most likely a phobia of plush rump by the time the game is set in motion, but even still he tries to tell himself they're cool because they're ironic and they belong to his brother who's the coolest ironic dude ever. He will never admit to himself the possibility that his bro is really just a creepy pervert with some weird fetishes. He does however mention it cautiously to Rose how unsettled he gets about them at times, though it's not a subject he likes talking about.

Though even without admitting it, Dave's picked up the sexual undertones of most of the things his brother puts his time into. He can take any conversation and turn it into something sexual to throw off or unsettle someone if he's really trying, like he did in his talk with Tavros Nitram. The boy tried to troll him, and failed miserably as he freaked out by Dave's graphic descriptions of a possible sexual encounter between them and in the end ended up being the one to block Dave from his list. Rose has even stated before that most of Dave's dreams and a fair amount of what he says at times has serious homoerotic undertones, probably resulting from the phallicness of the numerous smuppets his bro liked to collect and often bury his little brother in. The fact that he seems to have a hobby of drawing penises when he gets bored, or making Karkat draw them and call it "Penis Ouija", only adds to this. Though at the same time he can be a bit of a prude on rare occasion, criticizing Rose when she comes to him completely wasted and refusing to try any of the alcohol she made.

Despite his sharp tongue and coolkid appearance though, Dave's insecurities with himself outweighs almost everything else. He doesn't believe he's good enough like John, never believing himself to be any sort of hero. He wasn't meant for great things, just to set shit up for other people to do the great things. He has no issues with this supposedly, accepting it as a simple fact of life. He wants people to believe he doesn't care what they think, when really he knows himself he cares too much. If poked and prodded in the wrong places he can become defensive, his coolkid mask slipping and letting through some anger he tries to keep hidden. It doesn't happen often as he tries to keep his weak spots covered, but on the occasion someone hits the nail on the head his joking becomes snappy and he doesn't hesitate to start a fight if it's called for. The one who ends up on the side of it the most is Karkat whenever he brings up arguments over Terezi, though that may just be because he's one of the only people Dave's met in person that has the ability to piss him off.

Dave also has the inability to show emotion freely, he wasn't raised like a normal child and was taught to always hide himself and always keep his cool. Don't react to things, make sure no one can know what you're thinking. While good strategy for a fighter, not necessarily the best way for a child to be taught at a young age. He's socially awkward but covers it up with his coolkid persona and easily fools everyone to being none the wiser unless they know him well enough. He often goes to Rose with dreams or issues he can't understand, things that make absolutely no sense to him because they're either too messed up or too confusing for him to be able to process on his own. This way at least he realizes he does need therapy and instead of admitting he has a problem he just uses it as asking advice from a friend who just happens to be an ace at psychology and therapy.

He puts a lot of weight into his own beliefs, rarely taking the time to stop and consider just what someone else could possibly be planning. When things are taken out of his hands and going a different way, he becomes a bit more unsure and the coolkid mask slips just a bit, and he usually retaliates with a fair amount of complaints and trying to figure out ways for the situation to be returned to his hands and what he wants to do with it, like how Rose decided to go to the Green Sun herself instead of following the plan of Dave going. A loner by nature, he's slowly trying to get used to being around other people who aren't Bro and trying to fit their beliefs in with his own, it simply doesn't work out most of the time. He's stubborn as hell, willing to go to any lengths to achieve his goals and make sure everything stays in the order he wants it in. If it's not? He fucks around with time a bit until it is.

He's still highly dependable though, going as far as he can to help his friends and trying to make things easier on them. He'd rather carry all the burdens himself and allow them to live in blissful ignorance. Such is shown when he finds another dead body of himself in his room, a doomed Dave that had met with a tragic end. He doesn't want Jade to see it, so he throws it out of his window into the lava below. It puts him in a mild state of shock, having his own blood on his hands after disposing of his own body, but even the psychological weight of that on his mind was better than letting Jade see him and her getting upset over it. In small ways like that he tries to be considerate of others, he simply doesn't really know how and most of the time trying too hard ends up in him coming off as a total self centered prick. Which really, he is to a very high degree and doesn't even have to try at, but there are good intentions there a fair number of the times.


Why is your character a good fit for the setting of Soul Campaign, and what will they do once they are in the game?
Dave doesn't believe he's a hero, but he does believe in doing what's right and protecting those who need his help. If he saw the witches really were in the wrong, he'd do what he could to help out. Missions especially, as when he was on LOHAC he was really good at getting all of his side quests done so it would be just like back when he was exploring his planet and doing all the little things that helped lead up to the big thing. He'd want a partner as soon as possible, preferring to get used to working with one person rather than having to switch it up and keep having to adjust and determine what works and what doesn't work. He'd prefer it to be a good fit that just keeps getting stronger instead of something that needed to be worked on differently each time.

List the abilities your character will still have in Soul Campaign:
+Olympic runner's speed
+Swordsmanship and fighting skills gained by years of training

List the weaknesses your character will gain (or lose) in Soul Campaign:
+Loss of Knight of Time powers; Time travel, controlling time on individual objects, increased speed by manipulating time around him
+Loss of god tier powers; ability to revive from death if death was not just or heroic
+Loss of sylladex; will have to get used to carrying things around normally

[ MEISTER ]

Soul Description:
brave, loyal, selfless, stubborn, insecure, guarded

Dave's soul is a moderate red like his eyes, not too bright but not too dark. Always has a blank expression on it's face unless under severe strain and of course his signature Ben Stiller shades on it.

Ability:
Soul Halt

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beatdownremix: (Default)
Dave Strider

January 2020

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